Access and protection
Public access rules and protection against automation abuse.
- Client
- Lineage II Interlude
- Anti-bot
- Enabled
- RMT
overhit.club
Here you can find every important detail about Overhit. Transparency, balance, and a world built to last.
Rates, bosses, enchant e regras organizados para consulta rapida antes do proximo login.
Conteudo do servidor
Access rules, protection, and quality-of-life settings that define the server experience.
Public access rules and protection against automation abuse.
Rates are grouped by category for quicker reading and a cleaner information hierarchy.
Enchant chances grouped by item type and scroll type before players spend resources.
Success chance by range for normal and blessed scrolls.
| Range | Normal | Blessed |
|---|---|---|
| +0 -> +3 | 100% | 100% |
| +3 -> +5 | 50% | 55% |
| +5 -> +7 |
Respawn, random window, contest rules, and the main raid conditions.
General rules for field bosses and contested farming routes.
Period, schedule, requirements, and rules used in Olympiad matches.
Official period and times for planning competition.
Convenience features that preserve competitive play.
Progression rules players should know before starting.
Classic Dawn and Dusk system covering catacombs, necropolises, Mammon, and Ancient Adena.
| 40% |
| 45% |
| +7 -> +11 | 30% | 35% |
| +11 -> +16 | 15% | 20% |
Success chance by range for armor and jewelry.
| Range | Normal | Blessed |
|---|---|---|
| +0 -> +3 | 100% | 100% |
| +3 -> +5 | 40% | 45% |
| +5 -> +7 | 35% | 40% |
| +7 -> +11 | 30% | 35% |
| +11 -> +16 | 15% | 20% |
Main windows for planning clan, party, and login times.
Extra convenience features without replacing gameplay.
Minimum requirements and balance adjustments.
All schedules and rates follow the server timezone (UTC -3). Important changes appear in official notices.
Stones collected during Seven Signs and converted to Ancient Adena under server rules.